ADSR: A type of envelope generator. It has four stages - the attack of the note where it build up to its initial volume peak when you press the key, the decay where it goes back down in volume to the sustain level where it stays until the player releasees the key and it fades out.
Amplifier: The part of the synthesizer that
amplifies the sound that is generated by the oscillator.
It normally has a control input which affects the level of amplification
and which is normally be driven by an envelope or an LFO
Analog Synthesis: This term is normally used
to refer to the tradional synthesis model used by analog synthesizers in the 1970s.
It is also known as subtractive synthesis. It involves oscillators, the outputs of
which are mixed together and fed into a filter (where certain frequencies are subtracted)
after which they are fed through an amplifier. The amplifier and filter are normally also
driven by envelope generators.
Arpeggiator: Many synths can only play
one note at a time (they are monophonic). With the
arpeggiator on, if more than one note is pressed at a
time, the synth will alternate between the notes. They also
often have a range control that allows the user to tell the
ynth to play additional octaves - so if the range is set to
two octaves the synth will play the keys that are held down
in the octave that they are played and then in the next
octave up/down.
Band-pass: A type of filter. A band-pass
filter only allows throguh a selected band of frequencies in the
middle of the frequency range. It is not used very much.
Control input: An input into part of the
synthesizer that allows that bit to be modulated by another
part of the synth. For example there is a control input
in the amplifier which controls the level of amplification.
If a very slow sine wave (an LFO) is patched into this input then
the sound will slowly get louder and quieter. If an LFO
was patched into the control input of the oscillator instead,
then the sound would go higher and lower in pitch.
Cross-modulation: This is the ability for
parts of a synthesizer to be able to modulate other parts
of the synthesizer. The synths with most cross-modulation
abilities are modular synths, which actually use patch leads
to plug different modules into each other, so any output can
be plugged into any input.
DCA: Digitally Controlled Amplifier. See amplifier
DCF: Digitally Controlled Filter. See filter
DCO: Digitally Controlled Oscialltor. See oscillator
DirectSound: Part of DirectX, which is a free addon to Windows created by Microsoft. It allows programs to communicate more directly with the soundcard and therefore reduce latency.
Envelope: An envelope generator generates a
signal that changes through the length of a sound,
normally to control the loudness of that sound.
An example of its use is to control the volume of
a piano sound. It creates a signal that goes from
low to high very quickly (the loud bit when the key
is pressed), then goes down slowly as the sounds gets
quieter. They are also used to drive other parts of
the synthesizer, for example the filter.
Filter: A filter filters out certain frequencies
in the sound. There are four main types: a low-pass,
high-pass, band-pass and notch, which are covered elseware in
the glossary. Filters have
two controls - the frequency control selects at which
frequency the filter should start operating and the
resonance control creates a peak just before the bit
where it starts filtering out frequencies. This is
used to create acid-type sounds.
Frequency Modulation (FM): Frequency
modulation allows the output of one oscillator to
drive the frequency of another oscillator. It can
generate very complex sounds from very simple waveforms
and is the basis of the Yamaha DX range of synthisizers
and OPL range of synthesizer chips (used in Adlib and
most other soundcards).
Granular Synthesis: The sound is split into small chunks called granules. These may then be processed in various ways to acheive various effects - for example, to stretch a sound (timestreching) the granules will be played back so as to overlap each other. An interesting effect can also be obtained by playing the granules backwards. An example of playing around with granules can be heard in the middle section of the song where the track slows down then speeds up to become a hum.
High-pass: A high-pass filter filters out
lower frequencies from the sound.
Lag: See latency.
Latency: The delay between a control being turned
or a key being pressed and hearing the result in the output.
Hardware synths have almost zero latency - but many software
synths have a lag.
LFO: A Low Frequency Oscillator. It is
similar to a normal oscillator except that it outputs very low
frequencies (very slow waves) and is used
as a control input into another part of the synth.
Examples of its use are to create vibrato or tremolo effects.
Low-pass: A low-pass filter filters out
higher frequencies from the sound.
Modular: A modular synthesizer is one where the
structure of the synthesizer isn't fixed. There are a variety
of modules available which can be plugged into each other.
Tradionally these modules were physical boxes, but they can now
be emulated with software and patched with on-screen cables.
Modulation matrix: A modulation matrix lets you use any of the inputs to the matrix to modify any of the outputs. For example a modulation matrix that features an LFO as an input and the oscillator frequency as the output would let you assign the LFO to the oscillator frequency and thus get the frequency itself to oscillate. Most modulation matrixes also allow adjustment of the amount that the input modulates the output.
Monophonic: If a synth is monophonic, it can
only play one note at a time. Contrast with polyphonic.
Midi: An interface for connecting musical
instruments together. It is used to connect musical
keyboards to the PC and can also be used for connecting
together music programs inside the PC
Note-priority: The note-priority determines
which note is played when several are held down at once.
The ideal is last-note priority which plays the note
that was last played, but due to the design of early
keyboards corners had to be cut and low or high note
priority were sometimes used. This means that the
lowest or highest note held down is played.
Note-priority: A notch filter filters out a
selected
band of frequencies from the middle of the frequency range.
Oscillator: An oscillator produces a pure
sound. The frequency (i.e. pitch) and waveform (e.g. sine waves or square waves) of the sound can
be selected.
Physical Modelling: Physical modelling is a method
of synthesis in which a mathematical model of the instrument
being synthesized is used to create the sound. It is the
best way of approximating a real instrument.
Polyphonic: A polyphonic synth can play several
notes at the same time.
Polyphony: The polyphony is the number of
notes a synth can play at once.
Pulse Width Modulation (PWM): This is the ability
to modulate the pulse width in a square/pulse wave. (NB: A pulse wave
is a square wave with 50% pulse width)
Resonance: Most filters can emphasize the
frequencies just before those that are reduced in volume.
Resonance is the degree of emphasis that occurs.
It makes the filter much more audible and gives it character - it would
otherwise sound like just altering the equalisation - and is
the foundation of the acid sound.
Ring Modulator: Takes two sounds as
its input (e.g. from two oscillators) and takes their difference to
create a new sound, normally metallic sounding.
Sequencer: Allows a sequence of notes to be put
together to make songs. Sequencers vary in complexity from
simple 16-note sequencers built into synthesizers, to 256-track
audio sequencers on the PC or Mac such as Cubase or Cakewalk.
Subtractive Synthesis: See analog synthesis.
Syncronisation: Many analogue keyboards allow one oscillator to be synchronised to the other. This forces the waveform of the slave oscillator to restart whenever the waveform of the master oscillator restarts. If they are set at different pitches this means the slave oscillator will have its waveform chopped rather than cycling perfectly, giving the sound a hard edge.
TB-303: A synthesizer created by
Roland in the 1970s for accompanying guitarists,
but which was discovered by the dance movement
in the late '80s. It is the entire foundation of acid.
Only about 20,000 were made so they are now very expensive.
Timbrality: The number of different timbres (instruments)
a synthesizer can play at a time. Some synthesizers are polyphonic but
only monotimbral - ie they can play several sounds but only in the same
instrument.
Tracker: A type of sequencer which normally contains a built-in sampler. The user enters notes into a grid in which each row is 1/4 of a beat, and each column is a track. A set amount of rows - normally 64 - makes up a pattern. Several patterns can then be chained together to make a song.
VCA: Voltage Controlled Amplifier. See amplifier.
VCF: Voltage Controlled Filter. See filter.
VCO: Voltage Controlled Oscillator. See oscillator.
Waveshaper: An effect that modifies a waveform via a non-linear response between the input and output. Most waveshapers are essentially a distortion effect.